Draft it Help

 

Before we draw the internal walls we will switch off the hatching for clarity. To do this select the hatching toggle Hatching button toggle.

 

Select the wall button Walls button again and set the dialog box and match the settings here and click 'OK'.

 

wall settings dialog box

 

Make sure the 'Justification' is set to 'Left' and move the cursor to the 1st point which is the internal corner point in the left hand picture below. Click on the corner when the End Snap symbol is displayed. Move the cursor directly up an snap to the Perpendicular on the wall above.

 

first internal wallsecond internal wall

 

Press theescape keykey to stop drawing walls and then click the right mouse button (or press 'Return') to 'Repeat Wall command. Click 'OK' to accept the dialog box settings. The 2nd wall shown in the right-hand' picture above is 'Right' Justified. Snap to the End point at 'Point 1' and set the 'Justification' to 'Right'. Move the cursor directly up and snap to the Perpendicular point on the wall above.

 

Re-select the wall button Walls button.  Change the wall type to 'Stud wall' and click OK. As you can see in the picture below the 1st wall point is 3500 down from the internal corner. To select this point correctly we will use Relative. Move the cursor over the internal corner point (P1) and when the 'End' snap symbol end point snap symbol is displayed hit ther keykey. You will now see dynamic dimensions drawn from the corner to the cursor. Move down the internal face of the wall and click to accept when the Y value is '-3500' and the X is '0'. (Alternatively after pressing ther keykey press thedown arrow keykey, type in 3500 and pressenter key, set the 'justification' to 'Left',  pressf7 keyto select 'Snap mode and move across to 'P2' and snap to the Perpendicular point on the wall.

 

internal walls 3 & 4

 

Press theescape keykey to stop drawing walls and then click the right mouse button (or press enter key) to 'Repeat Wall command. Click 'OK' to accept the dialog box settings. Move the cursor over the internal corner point (P3) and when the 'End' snap symbol end point snap symbol is displayed hit ther keykey.  Now press thedown arrow keykey, type in 2500 and pressenter key, set the 'justification' to 'right',  pressf7 keyto select 'Snap mode and move across to 'P4' and snap to the Perpendicular point on the wall.

 

Re-select the wall button Walls button, there is nothing to change in the dialog box so click OK. As you can see in the picture below the P1is  the end of our last wall. The next wall is in line with this but its start point is on the other side of the vertical wall at P2. To select this point correctly we will use the X Snap and Y Snap feature. Move the cursor over the 'End' point at P1. When the 'End' snap symbol end point snap symbol is displayed hit they keykey to grab the 'Y' value of the point, the cursor is now locked vertically. Make sure that nearest snap button nearest snap is turned on and move across to P2 and click when 'Near' snap symbol nearest snap symbol is displayed.

Now turn off nearest snap button nearest snap and make sure the 'justification' is set to 'Right'. Pressf7 keyto select 'Snap mode and move across to 'P3' and snap to the Perpendicular point on the wall.

 

internal walls 5 & 6

 

 

Repeat the Walls command and snap to the 'Mid' mid point snap symbol of the new wall at indicated at P1 in the picture below. Set the justification to 'Centre' and snap to the Perpendicular point on the wall above at P2.

 

internal wall 7

 

The internal walls on the ground floor are now complete.